Astreia's Gift 🌔
Itch.Io
Date
2020 -2021 : 6 months part time
ROLES
Pitcher,Gameplay Programmer, Game Designer & Scrum Helper
DESCRIPTION
The people of the lunar planet have disappeared !
Embody Astreia, a being of light from the solar planet, and try to find them. By opening portals between these two worlds, explore the abandoned living city, but be aware, it will not let you pass so easily….
Project done during the pandemic. Most of this game has been done from home with no access to switch dev kit.
My Roles
Gameplay Programmer :
-3C (proto until Alpha Milestone)
-Portal Behavior (proto until 3C Milestone)
-Puzzle Manager
-Gameplay Bricks Behavior
-Player Actions logic (Portal interaction, Brick interaction)
-Integration Tool for Artists and Game Designers
-Coded, prototyped and integrate all signs and feedbacks working with the Tech Artist
Game Designer :
-Created GD docs with the team
-Created Tech docs with Engine Programmers
-Created Game Feel/Juciness docs and implementation in Game
Level Designer:
-Supervised global flow and narrative quality
-Make sure everything is aligned with tech restrictions
Producer
-Agile Scrum method
-Established deadlines and clear objectives
-Run daily meetings
Prototypes
Here is some Prototypes I did to have a visual material when I pitch the game
Gallery





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