Makey Makey Stars





GENRE
Adventure Arcade
Simulation with local coop


PLATFORM
PC with 2 players
1 Makey Makey controller
1 with xbox controller



Engine
Unity 2018

Isart Digital

Company
Team

Pitcher, Gameplay Programming
Caitlin Baltus

Gameplay Programming
Baptiste Rousserie

Pitcher, Gameplay programmers
Axel Puzenat

Pitcher, Game Designer
Controller Builder
Rodolphe Lang

Pitcher, Game Designer, Controller Builder, Level Design, Booklet writer
Lauren Jechoux

Environment art
Gaoge Ren

UI Game Art
André Fernandes
My Roles
Gameplay Programmer :
-Weather system and repair features (conditions & resolution with makey makey)
-UI system
-UI Controller
-Makey Makey Binding
-SD integration
Game Designer :
-Pitch Concept / Brainstorming
Date
2020 : 48 H
DESCRIPTION

Makey Makey video game developed for the GGJ 2019 with the theme "Repair".
We chose to create a co-op game with 2 completely different gameplay for each player.
An instruction manual is given to the player on the Makey Makey.
The other controls physically the character in the spaceship.
Using the Makey Makey controller, the instruction manual and a good communication, together, they will have to repair their ship and manage to reach the broken planet without destroying the ship.
When they reach the planet new gameplay shows up. The Makey Makey controller becomes useless but ! The Makey Makey map is now the key. Together they will have to communicate to find breaches on the planet.
One guides the other with the Makey Makey map the other drives the ship.
Finally, when all the breaches are found and memorized, a combined manipulation with the Makey Makey is required to win the game!
A pretty good experience to test your friendship !









