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Makey Makey Stars

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GENRE

Adventure  Arcade

Simulation with local coop

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PLATFORM

PC with 2 players 
1 Makey Makey controller

1 with xbox controller

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Engine

Unity 2018

Isart Digital

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Company

Team 

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Pitcher, Gameplay Programming

Caitlin Baltus

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Gameplay Programming

Baptiste Rousserie

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Pitcher, Gameplay programmers 

Axel Puzenat

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Pitcher, Game Designer

Controller Builder

Rodolphe Lang

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Pitcher, Game Designer, Controller Builder, Level Design, Booklet writer

Lauren Jechoux

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Environment art

Gaoge Ren

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UI Game Art

André Fernandes

My Roles

Gameplay Programmer :

-Weather system and repair features (conditions & resolution with makey makey)

-UI system

-UI Controller

-Makey Makey Binding

-SD integration

Game Designer :

-Pitch Concept / Brainstorming

Date

2020  : 48 H

DESCRIPTION

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Makey Makey video game developed for the GGJ 2019 with the theme "Repair".

We chose to create a co-op game with 2 completely different gameplay for each player. 

An instruction manual is given to the player on the Makey Makey.

The other controls physically the character in the spaceship.

Using the Makey Makey controller, the instruction manual and a good communication, together, they will have to repair their ship and manage to reach the broken planet without destroying the ship.

When they reach the planet new gameplay shows up. The Makey Makey controller becomes useless but ! The Makey Makey map is now the key. Together they will have to communicate to find breaches on the planet.

One guides the other with the Makey Makey map the other drives the ship.

Finally, when all the breaches are found and memorized, a combined manipulation with the Makey Makey is required to win the game! 

A pretty good experience to test your friendship !

Few pics from playtests

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