Oven Rush


Team

Game Design, Serv & Data Programming and UI programming
Caitlin Baltus

Game Design, Gameplay Programming
Gregory Rumebe

UI Programmer
Valentin Delonelle

Game Art (UI,Chara, Environment)
Florian Besnard

Music & Sound Design
Achille Murat

Game Design, UI UX
Margot Pelloquet

Game Design, Eco GD
Lauren Jechoux

Game Design, Level Design
My Roles
Gameplay Programmer :
-Idle system (money from restaurants that scale with upgrades and player XP)
-Upgrade system
-Levelling (unlock new restaurant)
-Shop system and booster effects
-Daily rewards
-Database
-Server & client
Game Designer :
-Concept 3C / Brainstorming
Date
2019 : 2 months
with alternate rythm (Internship)
DESCRIPTION
Play as a young chef facing hoards of impatient and persnickety clients demanding the craziest cooking!
With the help of Toqueley :
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Master your different ovens to cook your meals perfectly according to the client’s demand!
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Keep an eye on your cooking because each oven has its own heat and each ingredient cook with its own speed !
-
Gain fame to unlock new establishments and meals!
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Upgrade the quality of your food!
-
Receive your friends and visit their restaurants!





























